About Me
I'm a lover of game design and math with a focus on systems and spreadsheets.
Currently enrolled in UCSC Game Masters with 1.5 years of experience in online free-to-play PC games, and soon to be a Systems Designer intern with Sony Santa Monica Studios.
I will be glad to geek out on expected values, balancing loops, AI, vectors, macroeconomics, most things really! I'm always excited to learn.
Professional Work
Path of Exile
Mstar Online

Product Manager
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Designed progression milestones for race events
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Designed promotions
Product Manager
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Designed in-game events, reward mechanisms
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Designed and balanced loot drops
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Designed tournament system
Prototypes
CatWalk

Survive the cat modeling industry. Made in 100h for ExtraCredits Game Jam 2019. Expressing the brutal reality of the modeling industry.
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Lead a team of four.
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Guided overall creative direction.
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Designed debt system, event system and UI.

Rainbow Dreams

Relax in a soothing world of rainbow. Even though I'm not a programmer, I wanted to learn how vector math and physics systems work to better understand game engine.
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Designed interactive particle systems.
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Programmed particles without a game engine.
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Designed different vector acceleration formulas.