Ayesha Khalid - Lead Artist
Brendon Le Count - Code
Eunice Lim - Artist, FX, Code
Jia Kai - Lead Coder, Producer
Yu Peng - Level Design, Sound, Code
Led the team and guided overall creative direction.
Maintained macro design document.
Identified weekly sprint goals.
Improved pipeline between artists, programmers, and designers.
Scripted world gravity, collisions, animation, effects, feedback, underwater level.
Ensured visual clarity.
Dreamwalker: Tilt Puzzle
Enter the dreams of children and protect them from their nightmares in this 2D tilt-puzzle mobile game.
Every child is based on a true story.
Every level is different.
Drop into their subconscious and discover the deeper reasons behind their fears.
A game about Fear and Hope.
2D tilt-control mobile
Puzzle, Action, Strategy.
In The Beginning: Greenlight Prototype
VISION: Design Pillars
Digital tilt maze meets pac-man in dreams, feels like a darker Alice in Wonderland.
A game about overcoming fears, based on true stories.
Evoke emotion of Empathy.
Heavy & Surreal.
Control via tilting
Storytelling through gameplay.
Levels are alive
Dropped pillars: Control the world, not the player
MY GREATEST CHALLENGE
My greatest challenge and main role was managing the team and communicating the vision. Every day, my respect for creative directors and team leaders grows.
Using the Cerny method, we remade the same level each week, tackling new concerns. But this meant each level was filled with holes since the level design, balance, onboarding weren't being tackled until more fundamental questions like player controls were resolved. The team grew stressed and felt we weren't progressing. In response, I spent all my energy stabilizing the stress in the group by making progress tangible, while simultaneously solidifying the vision and improving workflow. I printed out weekly screenshots pasted it on our wall to remind them of how far we've come.
Five weeks in, and it all paid off. We're in a much better place now! The team is confident enough that they can now declare to me "I can be the creative lead too!". Can't wait to show you what we've got!